Sound Cue Selector
Paste scene notes, candidate sound cues, and playback constraints, and Jev scores each cue for emotional fit, audibility, and transition compatibility for weighted ranking.
Score Ranker· graded ranking
Section · Jev
full primer →The kernel.
Jev rates every option for Sound design on a few named qualities; directors move sliders to decide what matters and the ranking updates instantly.
Why this primitiveA consistent scorecard compares cues against the production's intent without generating audio or descriptive copy.
Kernel
comparable Jev `score` questions per candidate on 3-4 named dimensions, normalised with score/(levels-1) and combined with user-controlled weights in code
Drives the UI as
a ranked list with weight sliders that re-rank instantly without calling Jev again
Required key.
TYPESAFE_API_KEY
Your TypeSafe key. The mega-prompt asks for it with a secure form and keeps it on the server. Jev returns typed decisions: choice, noul (yes/no probability) and score.
open ↗Add this in your Lovable project under Settings → Secrets before pasting the prompt below.
Appendix · Mega-prompt
The build prompt.
budget · 1 message
Paste into a fresh Lovable project. Make sure the key above is set first. read the build strategy →
Build "Sound Cue Selector" as a ONE-SHOT Lovable build (~5 credits, no follow-ups).
Single-page TanStack Start app, one route, cut scope ruthlessly.
THIS PROMPT IS SELF-CONTAINED
Do not assume the participant knows Jev or has read any other page. TypeSafe Jev is a decision model,
not a text generator. It receives `state` plus a map of typed `questions` and returns JSON that code can
use directly. Use Choice to select exactly one defined option, Noul for a yes/no probability from 0 to 1,
and Score for a probability-weighted position across ordered levels. Keep rules, thresholds, arithmetic,
and actions in code. Use a generative model only if the product separately needs prose.
CONCEPT
Paste scene notes, candidate sound cues, and playback constraints, and Jev scores each cue for emotional fit, audibility, and transition compatibility for weighted ranking.
Discipline: Theater & Live Performance (Sound design).
Jev pattern: Score Ranker (graded ranking) — comparable Jev `score` questions per candidate on 3-4 named dimensions, normalised with score/(levels-1) and combined with user-controlled weights in code.
Why typed decisions: A consistent scorecard compares cues against the production's intent without generating audio or descriptive copy.
ENGINE: TypeSafe Jev (typed decisions, not text)
- Before writing code, ask the participant for `TYPESAFE_API_KEY` with Lovable's secure secret form. Never
ask them to paste it into chat, never prefix it with `VITE_`, and never expose it to browser code.
- Put the callable server function in `src/lib/jev.functions.ts`; do not import a server-only module from UI code.
- Validate the user's input before the handler and read `process.env['TYPESAFE_API_KEY']` inside the handler.
- From the server, call:
POST https://api.typesafe.ai/v1/systemone
Authorization: Bearer <TYPESAFE_API_KEY>, Content-Type: application/json
body: { "model": "jev-latest", "state": <Scene notes, sound cue candidates, playback setup>, "questions": QUESTIONS }
- Ask all questions in ONE request (they run in parallel and cannot see each other).
- Read Choice from `answers[id].choice`, `.probabilities`, and `.confidence`; Score from `.score`,
`.probabilities`, `.legend`, and `.confidence`; Noul from `.noul` only (it has no separate confidence).
SERVER IMPLEMENTATION (adapt the input name and result mapping to this concept)
```ts
import { createServerFn } from "@tanstack/react-start";
import { z } from "zod";
const Input = z.object({ text: z.string().trim().min(1).max(20000) });
export const decide = createServerFn({ method: "POST" })
.inputValidator((input: unknown) => Input.parse(input))
.handler(async ({ data }) => {
const apiKey = process.env['TYPESAFE_API_KEY'];
if (!apiKey) return { ok: false as const, status: 500, message: "TYPESAFE_API_KEY is not configured." };
const requestBody = {
model: "jev-latest",
state: { text: data.text },
questions: QUESTIONS,
};
let response: Response | undefined;
for (let attempt = 0; attempt < 3; attempt += 1) {
response = await fetch("https://api.typesafe.ai/v1/systemone", {
method: "POST",
headers: { Authorization: `Bearer ${apiKey}`, "Content-Type": "application/json" },
body: JSON.stringify(requestBody),
});
if (response.ok || (response.status !== 429 && response.status < 500)) break;
if (attempt < 2) await new Promise((resolve) => setTimeout(resolve, 750 * 2 ** attempt));
}
if (!response) return { ok: false as const, status: 503, message: "Jev did not respond." };
if (!response.ok) {
const message = (await response.text()).slice(0, 500) || `Jev request failed (${response.status}).`;
return { ok: false as const, status: response.status, message };
}
const result = await response.json();
return { ok: true as const, answers: result.answers };
});
```
In the page component, call `decide` with `useServerFn`, preserve the participant's input while loading or
on error, disable duplicate submissions, and render the returned typed values rather than parsing prose.
QUESTIONS (start here, refine wording if needed)
{
"emotional_fit": {
"type": "score",
"instructions": "For each cue, score how well it supports the scene's intended emotional effect.",
"criteria": [
"1 — Undermines the intended effect",
"2 — Weak or uncertain support",
"3 — Supports the effect",
"4 — Intensifies it precisely"
]
},
"audibility": {
"type": "score",
"instructions": "For each cue, score expected clarity in the stated venue and mix conditions.",
"criteria": [
"1 — Likely inaudible or unclear",
"2 — Significant masking risk",
"3 — Likely clear",
"4 — Clear with strong headroom"
]
},
"transition_compatibility": {
"type": "score",
"instructions": "For each cue, score how naturally it enters and exits alongside adjacent stage action.",
"criteria": [
"1 — Disruptive transition",
"2 — Noticeable mismatch",
"3 — Mostly compatible",
"4 — Seamless and well-timed"
]
}
}
DECISION RULES (in code, not in the model)
- choice/score: if confidence < 0.6 show a "needs review" badge instead of acting.
- noul: >= 0.75 = yes, <= 0.25 = no, otherwise "review".
- score: normalise with score / (levels - 1) before combining with weights.
- Missing or malformed answers go to review. Show safe HTTP status and message in the UI. Retry only 429/5xx,
at most twice with increasing delay; never retry 400/401/402/403/404 and never invent results.
- If the product needs prose (a summary, a message), use Lovable AI for that text only; Jev makes the decisions.
UI
a ranked list with weight sliders that re-rank instantly without calling Jev again. Include 2 sample inputs as one-click chips so the demo works instantly.
Tailwind + shadcn, editorial look, footer: "Built during the Creative AI & Quantum Hackathon organised by StreetKode Fam during Indian Krump Festival 14".
NO database, NO auth, NO extra pages, NO tests.
BEFORE YOU FINISH
- Run the app and test both sample inputs through the real server function.
- Confirm the browser receives no API key and no fabricated fallback result.
- Confirm Choice/Score confidence and Noul probability drive the stated review rules.
- Confirm loading, success, review, empty-input, and service-error states are readable on mobile.
Reference only if needed: https://docs.typesafe.ai/api and https://docs.typesafe.ai/primitives
Market sizing.
TAM
Global sound design software: ~$1.5B/year
SAM
Theater sound workflow tools: ~$140M/year
SOM
Early theater customers: ~$600K/year
Indicative figures for hackathon pitches — refine with your own research before raising.
Adjacent entries.
Sound design
Sound Cue Classifier
A sound designer pastes script moments and sound notes, and Jev routes each entry to playback, live effect, underscoring, or silence.
Sound designSound Motif Mapper
Paste scene summaries and a sound cue list; Jev independently checks motif continuity, cue-to-beat relevance, and unintended repetition, and code highlights cues that meet the designer's review rules.
CastingAudition Callback Sorter
Paste audition sides and performer profiles, and Jev scores each performer for role fit, emotional range, and ensemble balance before your adjustable weights rank callbacks.
DramaturgyScene Cut Compass
Paste a script and proposed cut points, and Jev scores each cut for plot clarity, character continuity, and playable rhythm for a weighted ranking.