Scene Cut Compass
Paste a script and proposed cut points, and Jev scores each cut for plot clarity, character continuity, and playable rhythm for a weighted ranking.
Score Ranker· graded ranking
Section · Jev
full primer →The kernel.
Jev rates every option for Dramaturgy on a few named qualities; directors move sliders to decide what matters and the ranking updates instantly.
Why this primitiveDimension-by-dimension scores expose tradeoffs between runtime and story coherence without substituting opaque prose advice.
Kernel
comparable Jev `score` questions per candidate on 3-4 named dimensions, normalised with score/(levels-1) and combined with user-controlled weights in code
Drives the UI as
a ranked list with weight sliders that re-rank instantly without calling Jev again
Required key.
TYPESAFE_API_KEY
Your TypeSafe key. The mega-prompt asks for it with a secure form and keeps it on the server. Jev returns typed decisions: choice, noul (yes/no probability) and score.
open ↗Add this in your Lovable project under Settings → Secrets before pasting the prompt below.
Appendix · Mega-prompt
The build prompt.
budget · 1 message
Paste into a fresh Lovable project. Make sure the key above is set first. read the build strategy →
Build "Scene Cut Compass" as a ONE-SHOT Lovable build (~5 credits, no follow-ups).
Single-page TanStack Start app, one route, cut scope ruthlessly.
THIS PROMPT IS SELF-CONTAINED
Do not assume the participant knows Jev or has read any other page. TypeSafe Jev is a decision model,
not a text generator. It receives `state` plus a map of typed `questions` and returns JSON that code can
use directly. Use Choice to select exactly one defined option, Noul for a yes/no probability from 0 to 1,
and Score for a probability-weighted position across ordered levels. Keep rules, thresholds, arithmetic,
and actions in code. Use a generative model only if the product separately needs prose.
CONCEPT
Paste a script and proposed cut points, and Jev scores each cut for plot clarity, character continuity, and playable rhythm for a weighted ranking.
Discipline: Theater & Live Performance (Dramaturgy).
Jev pattern: Score Ranker (graded ranking) — comparable Jev `score` questions per candidate on 3-4 named dimensions, normalised with score/(levels-1) and combined with user-controlled weights in code.
Why typed decisions: Dimension-by-dimension scores expose tradeoffs between runtime and story coherence without substituting opaque prose advice.
ENGINE: TypeSafe Jev (typed decisions, not text)
- Before writing code, ask the participant for `TYPESAFE_API_KEY` with Lovable's secure secret form. Never
ask them to paste it into chat, never prefix it with `VITE_`, and never expose it to browser code.
- Put the callable server function in `src/lib/jev.functions.ts`; do not import a server-only module from UI code.
- Validate the user's input before the handler and read `process.env['TYPESAFE_API_KEY']` inside the handler.
- From the server, call:
POST https://api.typesafe.ai/v1/systemone
Authorization: Bearer <TYPESAFE_API_KEY>, Content-Type: application/json
body: { "model": "jev-latest", "state": <Script excerpt, cut ranges, production goals>, "questions": QUESTIONS }
- Ask all questions in ONE request (they run in parallel and cannot see each other).
- Read Choice from `answers[id].choice`, `.probabilities`, and `.confidence`; Score from `.score`,
`.probabilities`, `.legend`, and `.confidence`; Noul from `.noul` only (it has no separate confidence).
SERVER IMPLEMENTATION (adapt the input name and result mapping to this concept)
```ts
import { createServerFn } from "@tanstack/react-start";
import { z } from "zod";
const Input = z.object({ text: z.string().trim().min(1).max(20000) });
export const decide = createServerFn({ method: "POST" })
.inputValidator((input: unknown) => Input.parse(input))
.handler(async ({ data }) => {
const apiKey = process.env['TYPESAFE_API_KEY'];
if (!apiKey) return { ok: false as const, status: 500, message: "TYPESAFE_API_KEY is not configured." };
const requestBody = {
model: "jev-latest",
state: { text: data.text },
questions: QUESTIONS,
};
let response: Response | undefined;
for (let attempt = 0; attempt < 3; attempt += 1) {
response = await fetch("https://api.typesafe.ai/v1/systemone", {
method: "POST",
headers: { Authorization: `Bearer ${apiKey}`, "Content-Type": "application/json" },
body: JSON.stringify(requestBody),
});
if (response.ok || (response.status !== 429 && response.status < 500)) break;
if (attempt < 2) await new Promise((resolve) => setTimeout(resolve, 750 * 2 ** attempt));
}
if (!response) return { ok: false as const, status: 503, message: "Jev did not respond." };
if (!response.ok) {
const message = (await response.text()).slice(0, 500) || `Jev request failed (${response.status}).`;
return { ok: false as const, status: response.status, message };
}
const result = await response.json();
return { ok: true as const, answers: result.answers };
});
```
In the page component, call `decide` with `useServerFn`, preserve the participant's input while loading or
on error, disable duplicate submissions, and render the returned typed values rather than parsing prose.
QUESTIONS (start here, refine wording if needed)
{
"plot_clarity": {
"type": "score",
"instructions": "For each proposed cut, score how well the remaining scenes preserve causal plot clarity.",
"criteria": [
"1 — Major confusion or missing cause",
"2 — Important links become unclear",
"3 — Plot remains mostly clear",
"4 — Plot remains crisp and complete"
]
},
"character_continuity": {
"type": "score",
"instructions": "For each proposed cut, score whether character motivations and changes remain legible.",
"criteria": [
"1 — Key character logic breaks",
"2 — A motivation or turn weakens",
"3 — Character arcs remain legible",
"4 — Arcs remain fully compelling"
]
},
"playable_rhythm": {
"type": "score",
"instructions": "For each proposed cut, score the likely improvement to stage rhythm and runtime.",
"criteria": [
"1 — Rhythm worsens or barely changes",
"2 — Small, uneven improvement",
"3 — Clear improvement",
"4 — Strong improvement with no dead air"
]
}
}
DECISION RULES (in code, not in the model)
- choice/score: if confidence < 0.6 show a "needs review" badge instead of acting.
- noul: >= 0.75 = yes, <= 0.25 = no, otherwise "review".
- score: normalise with score / (levels - 1) before combining with weights.
- Missing or malformed answers go to review. Show safe HTTP status and message in the UI. Retry only 429/5xx,
at most twice with increasing delay; never retry 400/401/402/403/404 and never invent results.
- If the product needs prose (a summary, a message), use Lovable AI for that text only; Jev makes the decisions.
UI
a ranked list with weight sliders that re-rank instantly without calling Jev again. Include 2 sample inputs as one-click chips so the demo works instantly.
Tailwind + shadcn, editorial look, footer: "Built during the Creative AI & Quantum Hackathon organised by StreetKode Fam during Indian Krump Festival 14".
NO database, NO auth, NO extra pages, NO tests.
BEFORE YOU FINISH
- Run the app and test both sample inputs through the real server function.
- Confirm the browser receives no API key and no fabricated fallback result.
- Confirm Choice/Score confidence and Noul probability drive the stated review rules.
- Confirm loading, success, review, empty-input, and service-error states are readable on mobile.
Reference only if needed: https://docs.typesafe.ai/api and https://docs.typesafe.ai/primitives
Market sizing.
TAM
Global script and dramaturgy tools: ~$1.5B/year
SAM
Professional theater script tools: ~$180M/year
SOM
Early theater customers: ~$800K/year
Indicative figures for hackathon pitches — refine with your own research before raising.
Adjacent entries.
Dramaturgy
Scene Mood Index
A dramaturg pastes scenes and production themes, and Jev routes each scene to tension, intimacy, spectacle, or reflection for rehearsal planning.
DramaturgyDramaturgy Source Sieve
Paste research citations alongside a scene's historical claims; Jev independently checks source relevance, claim support, and period consistency, and code prioritizes claims that fail any check.
CastingAudition Callback Sorter
Paste audition sides and performer profiles, and Jev scores each performer for role fit, emotional range, and ensemble balance before your adjustable weights rank callbacks.
Lighting designLight Cue Prioritizer
Paste a cue list, scene notes, and venue constraints, and Jev scores each cue for dramatic impact, transition smoothness, and technical feasibility for weighted prioritization.