Asset License Sentinel
Paste asset records, license terms, and intended-use fields; Jev verifies each usage claim against the supplied terms, categorizes risk, and escalates uncertain cases for legal review.
Verify & Escalate· check then hand off
Section · Jev
full primer →The kernel.
Jev checks each claim about Digital asset management against its evidence; anything unclear goes to a person, so game designers never act on a guess.
Why this primitiveTyped, evidence-linked license checks surface specific exceptions without pretending to replace legal judgment.
Kernel
a Jev `noul` checks each claim/field against its evidence; low or mid probabilities are escalated to a human review queue instead of auto-acting
Drives the UI as
claim cards marked supported / unsupported / needs review, with a review queue column
Required key.
TYPESAFE_API_KEY
Your TypeSafe key. The mega-prompt asks for it with a secure form and keeps it on the server. Jev returns typed decisions: choice, noul (yes/no probability) and score.
open ↗Add this in your Lovable project under Settings → Secrets before pasting the prompt below.
Appendix · Mega-prompt
The build prompt.
budget · 1 message
Paste into a fresh Lovable project. Make sure the key above is set first. read the build strategy →
Build "Asset License Sentinel" as a ONE-SHOT Lovable build (~5 credits, no follow-ups).
Single-page TanStack Start app, one route, cut scope ruthlessly.
THIS PROMPT IS SELF-CONTAINED
Do not assume the participant knows Jev or has read any other page. TypeSafe Jev is a decision model,
not a text generator. It receives `state` plus a map of typed `questions` and returns JSON that code can
use directly. Use Choice to select exactly one defined option, Noul for a yes/no probability from 0 to 1,
and Score for a probability-weighted position across ordered levels. Keep rules, thresholds, arithmetic,
and actions in code. Use a generative model only if the product separately needs prose.
CONCEPT
Paste asset records, license terms, and intended-use fields; Jev verifies each usage claim against the supplied terms, categorizes risk, and escalates uncertain cases for legal review.
Discipline: Game Design & Interactive Media (Digital asset management).
Jev pattern: Verify & Escalate (check then hand off) — a Jev `noul` checks each claim/field against its evidence; low or mid probabilities are escalated to a human review queue instead of auto-acting.
Why typed decisions: Typed, evidence-linked license checks surface specific exceptions without pretending to replace legal judgment.
ENGINE: TypeSafe Jev (typed decisions, not text)
- Before writing code, ask the participant for `TYPESAFE_API_KEY` with Lovable's secure secret form. Never
ask them to paste it into chat, never prefix it with `VITE_`, and never expose it to browser code.
- Put the callable server function in `src/lib/jev.functions.ts`; do not import a server-only module from UI code.
- Validate the user's input before the handler and read `process.env['TYPESAFE_API_KEY']` inside the handler.
- From the server, call:
POST https://api.typesafe.ai/v1/systemone
Authorization: Bearer <TYPESAFE_API_KEY>, Content-Type: application/json
body: { "model": "jev-latest", "state": <Asset metadata, license clauses, and intended use>, "questions": QUESTIONS }
- Ask all questions in ONE request (they run in parallel and cannot see each other).
- Read Choice from `answers[id].choice`, `.probabilities`, and `.confidence`; Score from `.score`,
`.probabilities`, `.legend`, and `.confidence`; Noul from `.noul` only (it has no separate confidence).
SERVER IMPLEMENTATION (adapt the input name and result mapping to this concept)
```ts
import { createServerFn } from "@tanstack/react-start";
import { z } from "zod";
const Input = z.object({ text: z.string().trim().min(1).max(20000) });
export const decide = createServerFn({ method: "POST" })
.inputValidator((input: unknown) => Input.parse(input))
.handler(async ({ data }) => {
const apiKey = process.env['TYPESAFE_API_KEY'];
if (!apiKey) return { ok: false as const, status: 500, message: "TYPESAFE_API_KEY is not configured." };
const requestBody = {
model: "jev-latest",
state: { text: data.text },
questions: QUESTIONS,
};
let response: Response | undefined;
for (let attempt = 0; attempt < 3; attempt += 1) {
response = await fetch("https://api.typesafe.ai/v1/systemone", {
method: "POST",
headers: { Authorization: `Bearer ${apiKey}`, "Content-Type": "application/json" },
body: JSON.stringify(requestBody),
});
if (response.ok || (response.status !== 429 && response.status < 500)) break;
if (attempt < 2) await new Promise((resolve) => setTimeout(resolve, 750 * 2 ** attempt));
}
if (!response) return { ok: false as const, status: 503, message: "Jev did not respond." };
if (!response.ok) {
const message = (await response.text()).slice(0, 500) || `Jev request failed (${response.status}).`;
return { ok: false as const, status: response.status, message };
}
const result = await response.json();
return { ok: true as const, answers: result.answers };
});
```
In the page component, call `decide` with `useServerFn`, preserve the participant's input while loading or
on error, disable duplicate submissions, and render the returned typed values rather than parsing prose.
QUESTIONS (start here, refine wording if needed)
{
"use_permitted": {
"type": "noul",
"instructions": "Do the supplied terms support the stated asset use?",
"criteria": {
"true": "The cited terms clearly permit the stated use and context.",
"false": "Terms prohibit the use or do not establish permission."
}
},
"risk_type": {
"type": "choice",
"instructions": "What best describes the evidenced licensing concern?",
"criteria": {
"commercial": "Commercial-use permission is unclear or restricted.",
"attribution": "Required attribution is missing or unclear.",
"redistribution": "Modification or redistribution permission is unclear.",
"none": "No supported concern."
}
},
"risk_level": {
"type": "score",
"instructions": "How consequential is the confirmed concern?",
"criteria": [
"1: Minor record or attribution correction.",
"2: Requires permission clarification before release.",
"3: Could block release or create substantial exposure."
]
}
}
DECISION RULES (in code, not in the model)
- choice/score: if confidence < 0.6 show a "needs review" badge instead of acting.
- noul: >= 0.75 = yes, <= 0.25 = no, otherwise "review".
- score: normalise with score / (levels - 1) before combining with weights.
- Missing or malformed answers go to review. Show safe HTTP status and message in the UI. Retry only 429/5xx,
at most twice with increasing delay; never retry 400/401/402/403/404 and never invent results.
- If the product needs prose (a summary, a message), use Lovable AI for that text only; Jev makes the decisions.
UI
claim cards marked supported / unsupported / needs review, with a review queue column. Include 2 sample inputs as one-click chips so the demo works instantly.
Tailwind + shadcn, editorial look, footer: "Built during the Creative AI & Quantum Hackathon organised by StreetKode Fam during Indian Krump Festival 14".
NO database, NO auth, NO extra pages, NO tests.
BEFORE YOU FINISH
- Run the app and test both sample inputs through the real server function.
- Confirm the browser receives no API key and no fabricated fallback result.
- Confirm Choice/Score confidence and Noul probability drive the stated review rules.
- Confirm loading, success, review, empty-input, and service-error states are readable on mobile.
Reference only if needed: https://docs.typesafe.ai/api and https://docs.typesafe.ai/primitives
Market sizing.
TAM
$10B+ digital asset management
SAM
$800M creative license compliance
SOM
$3M–$15M game teams
Indicative figures for hackathon pitches — refine with your own research before raising.
Adjacent entries.
Narrative design
Quest Logic Inspector
Paste quest specifications and linked narrative evidence; Jev decides whether quest claims are supported, which inconsistency class applies, and how severe it is, routing uncertain checks to human review.
Production designProp Continuity Check
Paste prop manifests and scene notes; Jev verifies each continuity claim against the notes, classifies mismatches, and sends uncertain cases to a human review queue.
Motion captureMotion Capture Gate
Paste motion-capture take metadata and review annotations; Jev checks each readiness claim against recorded evidence, assigns a defect class, and escalates uncertain takes to an animator.
Level designLevel Flow Auditor
Paste level-flow graphs and playtest observations; Jev verifies traversal and objective claims against the evidence, labels the likely issue, and queues uncertain findings for designers.