Asset Reuse Finder
Paste a new scene requirement and a catalog of existing asset descriptions, and Jev flags assets that are likely reusable with or without modification.
Noul Check· yes/no probability
Section · Jev
full primer →The kernel.
Jev answers a short checklist of yes/no questions about Animation production for filmmakers, each as a probability, and simple rules turn them into pass, review or fail.
Why this primitiveExplicit condition checks make suggested reuse auditable and help teams avoid treating semantic similarity as a guaranteed fit.
Kernel
several independent Jev `noul` questions (one per condition) asked together over the same state, combined by explicit code rules
Drives the UI as
a checklist of conditions, each with a 0-1 probability meter and a pass / review / fail colour from code-owned thresholds
Required key.
TYPESAFE_API_KEY
Your TypeSafe key. The mega-prompt asks for it with a secure form and keeps it on the server. Jev returns typed decisions: choice, noul (yes/no probability) and score.
open ↗Add this in your Lovable project under Settings → Secrets before pasting the prompt below.
Appendix · Mega-prompt
The build prompt.
budget · 1 message
Paste into a fresh Lovable project. Make sure the key above is set first. read the build strategy →
Build "Asset Reuse Finder" as a ONE-SHOT Lovable build (~5 credits, no follow-ups).
Single-page TanStack Start app, one route, cut scope ruthlessly.
THIS PROMPT IS SELF-CONTAINED
Do not assume the participant knows Jev or has read any other page. TypeSafe Jev is a decision model,
not a text generator. It receives `state` plus a map of typed `questions` and returns JSON that code can
use directly. Use Choice to select exactly one defined option, Noul for a yes/no probability from 0 to 1,
and Score for a probability-weighted position across ordered levels. Keep rules, thresholds, arithmetic,
and actions in code. Use a generative model only if the product separately needs prose.
CONCEPT
Paste a new scene requirement and a catalog of existing asset descriptions, and Jev flags assets that are likely reusable with or without modification.
Discipline: Filmmaking & Animation (Animation production).
Jev pattern: Noul Check (yes/no probability) — several independent Jev `noul` questions (one per condition) asked together over the same state, combined by explicit code rules.
Why typed decisions: Explicit condition checks make suggested reuse auditable and help teams avoid treating semantic similarity as a guaranteed fit.
ENGINE: TypeSafe Jev (typed decisions, not text)
- Before writing code, ask the participant for `TYPESAFE_API_KEY` with Lovable's secure secret form. Never
ask them to paste it into chat, never prefix it with `VITE_`, and never expose it to browser code.
- Put the callable server function in `src/lib/jev.functions.ts`; do not import a server-only module from UI code.
- Validate the user's input before the handler and read `process.env['TYPESAFE_API_KEY']` inside the handler.
- From the server, call:
POST https://api.typesafe.ai/v1/systemone
Authorization: Bearer <TYPESAFE_API_KEY>, Content-Type: application/json
body: { "model": "jev-latest", "state": <Scene requirement and structured asset catalog entries>, "questions": QUESTIONS }
- Ask all questions in ONE request (they run in parallel and cannot see each other).
- Read Choice from `answers[id].choice`, `.probabilities`, and `.confidence`; Score from `.score`,
`.probabilities`, `.legend`, and `.confidence`; Noul from `.noul` only (it has no separate confidence).
SERVER IMPLEMENTATION (adapt the input name and result mapping to this concept)
```ts
import { createServerFn } from "@tanstack/react-start";
import { z } from "zod";
const Input = z.object({ text: z.string().trim().min(1).max(20000) });
export const decide = createServerFn({ method: "POST" })
.inputValidator((input: unknown) => Input.parse(input))
.handler(async ({ data }) => {
const apiKey = process.env['TYPESAFE_API_KEY'];
if (!apiKey) return { ok: false as const, status: 500, message: "TYPESAFE_API_KEY is not configured." };
const requestBody = {
model: "jev-latest",
state: { text: data.text },
questions: QUESTIONS,
};
let response: Response | undefined;
for (let attempt = 0; attempt < 3; attempt += 1) {
response = await fetch("https://api.typesafe.ai/v1/systemone", {
method: "POST",
headers: { Authorization: `Bearer ${apiKey}`, "Content-Type": "application/json" },
body: JSON.stringify(requestBody),
});
if (response.ok || (response.status !== 429 && response.status < 500)) break;
if (attempt < 2) await new Promise((resolve) => setTimeout(resolve, 750 * 2 ** attempt));
}
if (!response) return { ok: false as const, status: 503, message: "Jev did not respond." };
if (!response.ok) {
const message = (await response.text()).slice(0, 500) || `Jev request failed (${response.status}).`;
return { ok: false as const, status: response.status, message };
}
const result = await response.json();
return { ok: true as const, answers: result.answers };
});
```
In the page component, call `decide` with `useServerFn`, preserve the participant's input while loading or
on error, disable duplicate submissions, and render the returned typed values rather than parsing prose.
QUESTIONS (start here, refine wording if needed)
{
"functionally_reusable": {
"type": "noul",
"instructions": "Does this asset serve the same practical role required by the scene?",
"criteria": {
"true": "The asset's function matches the requirement closely enough to consider reuse.",
"false": "Its function differs or cannot be established."
}
},
"visual_style_compatible": {
"type": "noul",
"instructions": "Does the asset appear compatible with the scene's visual style?",
"criteria": {
"true": "Its described design, detail, and style fit the scene.",
"false": "A visible style mismatch is indicated."
}
},
"modification_reasonable": {
"type": "noul",
"instructions": "Does the asset appear reusable with a limited, plausible modification?",
"criteria": {
"true": "The needed changes appear bounded and do not require rebuilding its essential form.",
"false": "The changes appear extensive or the asset is already a direct fit."
}
}
}
DECISION RULES (in code, not in the model)
- choice/score: if confidence < 0.6 show a "needs review" badge instead of acting.
- noul: >= 0.75 = yes, <= 0.25 = no, otherwise "review".
- score: normalise with score / (levels - 1) before combining with weights.
- Missing or malformed answers go to review. Show safe HTTP status and message in the UI. Retry only 429/5xx,
at most twice with increasing delay; never retry 400/401/402/403/404 and never invent results.
- If the product needs prose (a summary, a message), use Lovable AI for that text only; Jev makes the decisions.
UI
a checklist of conditions, each with a 0-1 probability meter and a pass / review / fail colour from code-owned thresholds. Include 2 sample inputs as one-click chips so the demo works instantly.
Tailwind + shadcn, editorial look, footer: "Built during the Creative AI & Quantum Hackathon organised by StreetKode Fam during Indian Krump Festival 14".
NO database, NO auth, NO extra pages, NO tests.
BEFORE YOU FINISH
- Run the app and test both sample inputs through the real server function.
- Confirm the browser receives no API key and no fabricated fallback result.
- Confirm Choice/Score confidence and Noul probability drive the stated review rules.
- Confirm loading, success, review, empty-input, and service-error states are readable on mobile.
Reference only if needed: https://docs.typesafe.ai/api and https://docs.typesafe.ai/primitives
Market sizing.
TAM
Global animation and game production tools: $10B+
SAM
Animation asset and production management: $300M–$800M
SOM
Early-stage niche product: $1M–$4M
Indicative figures for hackathon pitches — refine with your own research before raising.
Adjacent entries.
Script supervision
Continuity Glitch Sweep
Paste adjacent scene descriptions and Jev flags whether wardrobe, props, screen direction, or time-of-day continuity may be broken.
StoryboardingStoryboard Readiness Gate
Paste a scene beat and a storyboard panel description, and Jev checks whether the panel communicates the beat, action, and staging clearly enough to review.
CinematographyShot Match Monitor
Paste neighboring shot notes and Jev checks whether eyelines, camera axis, and framing scale are likely to match across the cut.
AnimaticsAnimatic Pace Check
Paste a beat list with panel durations and Jev flags pacing risks such as rushed story turns, lingering holds, or uneven timing.